<svelte:boundary>
<svelte:boundary onerror={handler}>...</svelte:boundary>
This feature was added in 5.3.0
Boundaries allow you to guard against errors in part of your app from breaking the app as a whole, and to recover from those errors.
If an error occurs while rendering or updating the children of a <svelte:boundary>
, or running any $effect
functions contained therein, the contents will be removed.
Errors occurring outside the rendering process (for example, in event handlers) are not caught by error boundaries.
Properties
For the boundary to do anything, one or both of failed
and onerror
must be provided.
failed
If an failed
snippet is provided, it will be rendered with the error that was thrown, and a reset
function that recreates the contents (demo):
<svelte:boundary>
<FlakyComponent />
{#snippet failed(error, reset)}
<button onclick={reset}>oops! try again</button>
{/snippet}
</svelte:boundary>
As with snippets passed to components, the
failed
snippet can be passed explicitly as a property...<svelte:boundary {failed}>...</svelte:boundary>
...or implicitly by declaring it directly inside the boundary, as in the example above.
onerror
If an onerror
function is provided, it will be called with the same two error
and reset
arguments. This is useful for tracking the error with an error reporting service...
<svelte:boundary onerror={(e) => report(e)}>
...
</svelte:boundary>
...or using error
and reset
outside the boundary itself:
<script>
let error = $state(null);
let reset = $state(() => {});
function onerror(e, r) {
error = e;
reset = r;
}
</script>
<svelte:boundary {onerror}>
<FlakyComponent />
</svelte:boundary>
{#if error}
<button onclick={() => {
error = null;
reset();
}}>
oops! try again
</button>
{/if}
If an error occurs inside the onerror
function (or if you rethrow the error), it will be handled by a parent boundary if such exists.